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Authors |
| Mark Philp & Daniel Rehorek |
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System |
| Based loosely on Hong
Kong Action Theatre! using PMC's "Fast & Furious Firefight"
System |
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Genre |
| Honk Kong Cinema meets Hollywood (A Film by a rather
artistic, drunk & missing French Director!) |
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Information |
| A 2.5 hour Multiform for 4 - 5 Actors, requiring 1 - 2
Game Masters/Crew |
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Convention |
“My
friends… I need you to do me a favour. Someone – someone close to me –
has taken my beautiful daughter Gracie... I want you to ‘deal’ with
this person & bring her back to me. Capish?”
With New York’s toughest
mobsters & the resources of one of the East Coast’s most powerful
mafia families, how hard can it be to find a 6 year old girl?
Saving Grave is a Hong Kong Action Theatre! movie with a difference...
Imagine an Asian production company buying the rights to a
French masterpiece (Grace
D'économie), hiring the film's non-English speaking
creator to make a Hollywood version and the Producer, a renowned Hong
Kong Action Hero himself, cast as the villain? Welcome to Saving Grace!
This is the story of an ecclectic group of Actors strugging
with a half-translated script, a missing Director, a confused crew and
a shooting schedule from hell! With a beautiful storyline, spectacular
action sequences, mobsters, a road trip and a missing 6 year old girl,
the film's either going to be a hit or an unbelievable disaster.
Players play Actors portraying Characters in a movie that's
being written as the cameras are rolling...
Author: Kitling
Posted to: LiveJournal
- aus.games
Saving Grace - Some guys from Adelaide called Pointless Mental
Cruelty. This was a Hong Kong Action theater game that Mark persuaded
me to play because I'd been talking about Soprano's to him since their
plane landed. Now I've stayed away from the HKAT largely because of
unfamiliarity with the genre although delwyn is slowly working on that
('God of Cookery' rocks!). But this game was Mafia so I was easily
persuaded. Having decided that 'you fat fuck' was my insult of the week
due to a new found appreciation of the TV series Soprano's (if you
haven't seen it, make an effort to!).
Anyway this game rocked, we were actors on the set of a movie
making a remake of a french movie, the movie was a action movie
gangsters and triads. So we got to play both the actors and the
characters in the movie as we came up with a plot and acted it through.
The Game itself was focused enough while also being very flexible and
willing to go in whatever direction we wanted it to. We got an action
movie with lots of chase scenes and fights, but also with a very human
story, I got to do the hospital scene, the make me proud scene, the
friendship scene and I got the girl! We also got a soppy ending and I
teared up as the credits started rolling.
It was a great romp and a great way to end the con. I'll be
playing more of this genre in the future.
Author: Punk Rock Nerd
Posted to: LiveJournal
- aus.games
Saving Grace: My first, and only session Monday, I was playing
with Renee, Mark Spain, Nikki Roberts and Nigel. This Game is sort of
tied for my favourite of the con, partly because it was fun, and partly
because I knew Mark, recognised Nikki and Nigel from Arc Theatre Games
(Yes, I'm Benjy the Wonderdog. Just... drop it) and had vague memories
of seeing Renee behind desks and at the after-Arc drinks.
Anyway, Saving Grace involved us playing actors (we were given
a basic outline of who we were and then chose actual character for the
moving, start rping as both Actors, and characters, where we created a
film with a large influence of John Woo's older, more pathos inspired
movies, but with Italian mafia members, rather than the typical Kung Fu
movie). Really enjoyed playing with this group, had a blast. Especially
catching up with Mark again.
That was it, so I spent time in both Saving Grace and The
Price of Freedom during the final session. Admittedly I only spent
about 10 minutes in that session of Saving Grace; I walked out after
that with a headache, because they were just... I don’t know what they
were doing, but you can ask mousebane because that was the game he
played.
Award presentation: It was an awards presentation; in other
words, vaguely tedious. But otherwise not too bad. The fact that people
I knew from outside the Con were winning awards was kinda cool. As was
the fact that I was part of two Best Teams.
Highlights: Jumping on that table in At Night's End; The look
on the GM's face when I cashed in all 10+ of my star power chips
towards the end of Saving Grace; Catching up with Mark, meeting Renee,
Nigel and Nikki; Not being recognised (other than by Nikki) as Benjy
the Wonderdog; At Nights End and Saving Grace, both in general.
I'm done.
Author: Thorfinn
Posted to: LiveJournal
- Thorfinn's Journal
I played two games by Pointless Mental Cruelty (the Adelaide Bunch - Mark Philp, Daniel Rehorek and Co.). The second of these was a four to five player Hong Kong Action Theatre style game, called Saving Grace. Very well put together, and I had lots of fun with Alex Loke, Laura Birch, seedy_girl and myself as players, and Mark Philp as the GM, with help from another of the Adelaide fellows whose name I cannot recall [Alex White].